About INKWAVE

INKWAVE is an original browser-based 4v4 turf-war shooter built with Three.js. Players cover arenas with ink, move through their own ink, and compete to control more territory.

The game

INKWAVE is a complete game that runs in a single browser tab. It has seven weapons, one of each class, four stages, bot opponents at three difficulty levels, private online rooms for up to eight players, a co-op Boss Battle against HULLBREAKER, a character locker and an ink system that spreads, dries and drips like liquid. Turf Wars last three minutes, and the team with more turf when the clock stops wins.

The game deliberately keeps its doors open: there is no account, no install and no microtransactions. Open the game and you are in a match.

Who makes it

INKWAVE is created by Jayden Davis. It is an independent project: the game, its art, its audio and this website are not affiliated with Nintendo. Splatoon is a trademark of Nintendo.

Open source

The game source is published at github.com/jaydendavisnc/inkwave under the MIT license. You can read the code, learn from it, or build on it; issues and pull requests are welcome at the repository.

This website is also open source at github.com/rayGoMoon/ink-wave-game.

About this website

This site is the official information source for the game. It is a static site: every page is pre-built HTML served from Cloudflare's network, with the game itself loading at /play/. The technical page describes the stack.

Keep reading

No install · no account

Ready to paint the map?

INKWAVE loads in your browser in seconds. Open the game to pick your squidkid, then play a three-minute turf war against bots or friends, or take on HULLBREAKER in a co-op Boss Battle.

Play freeQuick match · 3 min