About INKWAVE
INKWAVE is an original browser-based 4v4 turf-war shooter built with Three.js. Players cover arenas with ink, move through their own ink, and compete to control more territory.
The game
INKWAVE is a complete game that runs in a single browser tab. It has seven weapons across seven classes, three stages, bot opponents at three difficulty levels, a character locker and an ink system that spreads, dries and drips like liquid. Matches last three minutes, and the team with more turf when the clock stops wins.
The game deliberately keeps its doors open: there is no account, no install and no microtransactions. Open the play page and you are in a match.
Who makes it
INKWAVE is created by Jayden Davis. It is an independent project: the game, its art, its audio and this website are not affiliated with Nintendo. Splatoon is a trademark of Nintendo.
Open source
The game source is published at github.com/jaydendavisnc/inkwave under the MIT license. You can read the code, learn from it, or build on it; issues and pull requests are welcome at the repository.
This website is also open source at github.com/rayGoMoon/ink-wave-game.
About this website
inkwavegame.com is the official information source for the game. It is a static site: every page is pre-built HTML served from Cloudflare's network, with the game itself loading at /play/. The technical pagedescribes the stack.
