INKWAVE Weapons

INKWAVE features seven primary weapons used in its 4v4 turf-war matches. Each one has its own ink, range and movement, and every kit carries Splat Bombs and a special.

Key facts

  • Seven primary weapons, one of each class
  • Classes: shooter, roller, charger, blaster, dualies, slosher and splatling
  • Every kit carries Splat Bombs and one of two specials
  • Each weapon paints turf at a different rate, range and spread

Choosing a weapon

New players should start with the Spritzer or the Swell Roller: both paint quickly and forgive imperfect aim. The Glint Charger and Gyre Splatling reward players who can hold long angles, while the Popper Blaster, Tidebucket Slosher and Twinfin Dualies want to fight around cover and corners.

Weapon choice does not lock you into a role. Any kit can paint, and the match is decided by turf rather than splats.

Keep reading

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Ready to paint?

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