Seven weapons
Every kit plays differently
Every weapon has its own ink, range and movement. Pick a Spritzer to paint and fight anywhere, a Glint Charger to hold long lanes, or a Twinfin Dualies to dodge-roll into close range.

Turf riot · free in your browser
INKWAVE is a free browser-based 4v4 turf-war shooter built with Three.js. Paint arenas with ink, swim through your own ink and control more turf to win.
No install and no account. The game runs in Chrome, Edge and Firefox on a desktop or laptop.
The game
INKWAVE is an original turf-war shooter that runs entirely in your browser. Two teams of four fight over an arena for three minutes. Your weapon paints the ground wherever it lands; the team holding more turf when the clock runs out wins the match.
Learn more about INKWAVE or read the technical overview.
Three minutes
Movement is built on ink. Hold the squid-form button to dive into your own colour: you swim faster, refill your tank and climb inked walls. Enemy ink slows you and drains your health, so every fight is also a fight over the floor.


Three stages · day and dusk
Fight across a sun-bleached harbour plaza, a container terminal with grate catwalks, and a marina built around a working car ferry. Every stage plays at day and dusk.
Seven weapons
Every weapon has its own ink, range and movement. Pick a Spritzer to paint and fight anywhere, a Glint Charger to hold long lanes, or a Twinfin Dualies to dodge-roll into close range.
About
INKWAVE is an original browser game by Jayden Davis, built with Three.js and released under the MIT license. It is an independent project and is not affiliated with Nintendo.
The full story, source code and technical details are public.

INKWAVE 1.0 launches as a free browser game: seven weapons, three stages, bot matches and a full locker, playable at inkwavegame.com.