A squidkid sprays cobalt ink across a sunlit harbour dock while an orange-inked rival returns fire between shipping containers.

Free browser game · no install

INKWAVE

Paint. Swim. Out-Turf.

INKWAVE is a free browser-based 4v4 turf-war shooter built with Three.js. Paint arenas with ink, swim through your own ink, and control more turf to win — against bots, in private online rooms, or as a squad against HULLBREAKER.

  • 4v4 Turf War
  • 3-Minute Matches
  • Free · Open Source
Play freeHow to play

Browser game · no download · no account

The game

What is INKWAVE?

INKWAVE is an original turf-war shooter that runs entirely in your browser. Two teams of four fight over an arena for three minutes. Your weapon paints the ground wherever it lands; the team holding more turf when the clock runs out wins the match. Play against bots, open a private online room for up to eight players, or join a squad against HULLBREAKER in a co-op Boss Battle.

  • 4v4Two teams of four paint one arena.
  • 3 minA turf war lasts three minutes; more turf wins.
  • 7Seven weapons, each with its own ink and movement.
  • 4Four stages, each playable at day and dusk.
  • 8Private online rooms hold up to eight players.
  • Co-opTeam up against HULLBREAKER in a Boss Battle (public beta).
  • BotsPlay against bots at three difficulty levels.
  • FreeFree and open source under the MIT license.

No install and no account. Chrome and Edge are the target browsers; Firefox works, and Safari runs but is slower. Learn more about INKWAVE or read the technical overview.

The game loop

Simple. Fast. Addictive.

Every match is the same three beats. Cover the arena, swim your colour, and hold more ground than the other team when the clock hits zero.

  1. 01

    Paint

    Cover the arena with your ink. Every shot claims ground wherever it lands.

  2. 02

    Swim

    Dive into your own colour to move fast, refill your tank and recover health.

  3. 03

    Out-Turf

    Hold more ground than the other team when the clock hits zero.

Stages

Four battlegrounds

A sun-bleached harbour plaza, a container terminal with grate catwalks, a marina split by a car ferry, and an online-only container berth. Every stage plays at day and dusk.

View all maps

Weapons

Seven ways to paint

One of each class: shooter, roller, charger, blaster, dualies, slosher and splatling. Every kit also carries Splat Bombs and one of two specials.

View all weapons

Built for movement

How a match works

Two teams of four, Alpha against Bravo, fight over one arena for three minutes. Movement is built on ink: hold Shift to dive into your own colour and you swim faster, refill your tank, regenerate health and climb inked walls. Enemy ink slows you and drains your health, so every fight is also a fight over the floor.

  • Squid formSwim fast and refill in your own ink
  • Wall swimmingClimb walls painted in your colour
  • JumpsHop water gaps and ledges
  • Dodge rollsRoll past enemy fire
  • Super jumpsFly to a teammate from the map
A squidkid lays a trail of orange ink across Tidewater Plaza while teammates push forward.
Turf War on Tidewater Plaza — paint the ground, swim your ink, hold more turf.

Three ways to play

Turf War, a private room, or a boss fight

Play solo against bots, open a private online room for up to eight players, or take on HULLBREAKER together. Every mode uses the same ink.

HULLBREAKER, a giant armoured hermit crab in a shipping container, towers over a sunlit arena.

Co-op · Public beta

HULLBREAKER Boss Battle

Up to eight players or bots fight one giant armoured crab across three phases. Dodge the telegraphed attacks, hit the glowing weak points, and drop its health before the clock runs out.

Read the Boss Battle guide

Cargo Terminal at day: a ship-to-shore crane straddles a container pier between two moored ships.

Online · Private rooms

Private rooms for up to eight

Create a room, share the five-character code, and your friends join with their own weapons and looks. The host picks the stage, the time of day, the length and the bots. Cargo Terminal, the online-only berth, needs at least two players.

Read the online guide

The locker

Make your squidkid your own

Choose your squidkid from ten presets, then tune it until it looks right. Your team's colour always shows in your hair, so your side reads at a glance.

  • Tentacle styleHair shape and colour
  • Headgear and eyesHats, headphones and faces
  • Skin tonePick from a full range
  • Outfit and shoesLayered clothes and sneakers
Eight squidkids line up in a neon alley, four with pink hair and four with green hair.
Every squidkid in the lobby has its own look — and the team colour in its hair.

Latest news

Updates and releases

View all news
  • INKWAVE 1.1 — Online Multiplayer and HULLBREAKER

    Update

    INKWAVE 1.1 — Online Multiplayer and HULLBREAKER

    INKWAVE 1.1 adds private online rooms for up to eight players, the HULLBREAKER co-op Boss Battle in public beta, the online-only Cargo Terminal stage, and a squidkid and lighting overhaul.

  • INKWAVE 1.0 is out

    Release

    INKWAVE 1.0 is out

    INKWAVE 1.0 launches as a free browser game: seven weapons, three stages, bot matches and a full locker, playable at inkwavegame.com.

No install · no account

Ready to paint the map?

INKWAVE loads in your browser in seconds. Open the game to pick your squidkid, then play a three-minute turf war against bots or friends, or take on HULLBREAKER in a co-op Boss Battle.

Play freeQuick match · 3 min