
Co-op · Public beta
HULLBREAKER Boss Battle
Up to eight players or bots fight one giant armoured crab across three phases. Dodge the telegraphed attacks, hit the glowing weak points, and drop its health before the clock runs out.

Free browser game · no install
Paint. Swim. Out-Turf.
INKWAVE is a free browser-based 4v4 turf-war shooter built with Three.js. Paint arenas with ink, swim through your own ink, and control more turf to win — against bots, in private online rooms, or as a squad against HULLBREAKER.
Browser game · no download · no account
The game
INKWAVE is an original turf-war shooter that runs entirely in your browser. Two teams of four fight over an arena for three minutes. Your weapon paints the ground wherever it lands; the team holding more turf when the clock runs out wins the match. Play against bots, open a private online room for up to eight players, or join a squad against HULLBREAKER in a co-op Boss Battle.
No install and no account. Chrome and Edge are the target browsers; Firefox works, and Safari runs but is slower. Learn more about INKWAVE or read the technical overview.
The game loop
Every match is the same three beats. Cover the arena, swim your colour, and hold more ground than the other team when the clock hits zero.
Cover the arena with your ink. Every shot claims ground wherever it lands.
Dive into your own colour to move fast, refill your tank and recover health.
Hold more ground than the other team when the clock hits zero.
Stages
A sun-bleached harbour plaza, a container terminal with grate catwalks, a marina split by a car ferry, and an online-only container berth. Every stage plays at day and dusk.
Weapons
One of each class: shooter, roller, charger, blaster, dualies, slosher and splatling. Every kit also carries Splat Bombs and one of two specials.
Built for movement
Two teams of four, Alpha against Bravo, fight over one arena for three minutes. Movement is built on ink: hold Shift to dive into your own colour and you swim faster, refill your tank, regenerate health and climb inked walls. Enemy ink slows you and drains your health, so every fight is also a fight over the floor.

Three ways to play
Play solo against bots, open a private online room for up to eight players, or take on HULLBREAKER together. Every mode uses the same ink.

Co-op · Public beta
Up to eight players or bots fight one giant armoured crab across three phases. Dodge the telegraphed attacks, hit the glowing weak points, and drop its health before the clock runs out.

Online · Private rooms
Create a room, share the five-character code, and your friends join with their own weapons and looks. The host picks the stage, the time of day, the length and the bots. Cargo Terminal, the online-only berth, needs at least two players.
The locker
Choose your squidkid from ten presets, then tune it until it looks right. Your team's colour always shows in your hair, so your side reads at a glance.

Latest news

INKWAVE 1.1 adds private online rooms for up to eight players, the HULLBREAKER co-op Boss Battle in public beta, the online-only Cargo Terminal stage, and a squidkid and lighting overhaul.

INKWAVE 1.0 launches as a free browser game: seven weapons, three stages, bot matches and a full locker, playable at inkwavegame.com.