INKWAVE 1.0 is out

· Jayden Davis

INKWAVE 1.0 is out: INKWAVE update art.

INKWAVE 1.0 is available now, free, in your browser. The game is a 4v4 turf-war shooter built with Three.js: two teams of four, three minutes, most ground painted wins.

The 1.0 release includes everything built for the game:

  • Seven weapons, each with its own feel: the Spritzer, Swell Roller, Glint Charger, Popper Blaster, Twinfin Dualies, Tidebucket Slosher and Gyre Splatling. Every kit carries Splat Bombs and one of two specials.
  • Three stages, each playable at day and at dusk: Tidewater Plaza, Kelpline Terminal and Halyard Marina.
  • Bot matches at three difficulty levels: Chill, Fresh and Fierce.
  • A full locker for your squidkid: tentacle styles, headgear, faces, skin tones and outfits.
  • Procedural everything. Characters, animation, weapons, textures, props, sound effects and music are generated in code. The only downloaded assets are two fonts.

There is no build step to play and nothing to install. Open Play, pick a weapon, and paint.

INKWAVE is an independent project and is not affiliated with Nintendo. The source is available on GitHub under the MIT license.

Updated September 27, 2026.

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Ready to paint the map?

INKWAVE loads in your browser in seconds. Open the game to pick your squidkid, then play a three-minute turf war against bots or friends, or take on HULLBREAKER in a co-op Boss Battle.

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